The simplest form of 3D shading which fills polygons with one colour. Processor overheads are negligible and 3D games will allow the graphics to be stripped down to flat shading to improve the frame rate.
The simplest form of 3D shading which fills polygons with one colour. Processor overheads are negligible and 3D games will allow the graphics to be stripped down to flat shading to improve the frame rate.